GEO*Logic – A Geological board game for versatile use
GEO*Logic is an iEarth Seed project, created by Ingrid Anell and Grace Shephard, which resulted in a versatile geology game which can be altered and designed to match many purposes
GEO*Logic is an iEarth Seed project, created by Ingrid Anell and Grace Shephard, which resulted in a versatile geology game which can be altered and designed to match many purposes
GEO*Logic is an iEarth Seed project, created by Ingrid Anell and Grace Shephard, which resulted in a versatile geology game which can be altered and designed to match many purposes
GEO*Logic is an iEarth Seed project, created by Ingrid Anell and Grace Shephard, which resulted in a versatile geology game which can be altered and designed to match many purposes
GEO*Logic is an iEarth Seed project, created by Ingrid Anell and Grace Shephard, which resulted in a versatile geology game which can be altered and designed to match many purposes
GEO*Logic is an iEarth Seed project, created by Ingrid Anell and Grace Shephard, which resulted in a versatile geology game which can be altered and designed to match many purposes
GEO*Logic is an iEarth Seed project, created by Ingrid Anell and Grace Shephard, which resulted in a versatile geology game which can be altered and designed to match many purposes
GEO*Logic is an iEarth Seed project, created by Ingrid Anell and Grace Shephard, which resulted in a versatile geology game which can be altered and designed to match many purposes
GEO*Logic is a free for all board game designed by Ingrid Anell and Grace Shephard to be played in three different game versions to suit different needs.
Download everything for the game here
The basic game takes you through geological time where you run into actual geological events, which can help or hinder you on your way towards the present time. The game is designed to teach the concept of geological time and important events in a fun, easy and visual way. Adding question squares to game-play (version 2), allows for a teacher/educator/game master to create questions, simple or complex inquiry-based questions, dependent on desired outcome: fun, engagement, revision, assessing learning outcomes, active-based learning, promoting discussion, peer interaction and collaboration etc.
Adding activity cards (and teams) to the game-play (version 3) makes for an added level of fun, increasing interaction and team-building, contributing to bettering communication and strengthening relationships between students and with their teacher. GEO*Logic’s strength is in being a versatile game which can be played by anyone at any time, and while it has a base design, the questions can be created within any discipline, on any level of Bloom’s taxonomy. GEO*Logic aims to be a game which can enhance learning and diversify the learning experience, aid in assessing learning outcomes, promote inclusion, collaboration, communication and last but not least, have some fun.
Read the full project report here.
Ingrid gave a talk at the iEarth Digital Learning Forum on June 7 2023, where she in more detail explained the game. Watch it below!
Forfatter(e)
Tittel
Universitet
Finansiert (år)
Atikkel (pdf)
Name
Function
Pricing / Licensing
Developed by
Reference
SvalSim
Heavily used in Svalex expeditions, run for multi-disciplinary student teams in Svalbard until 2013
Free academic
N/A
Statoil
N/A
Saether et al. (2004)
VideoSolo Video Converter Ultimate
Generate VR videos from normal videos
ca. 50€
N/A
VideoSolo
N/A
VRGS
Virtual outcrop interpretation package
Low cost academic fee
N/A
University of Manchester
N/A
Rarity et al. (2014)